Pandemonia: A VR-Based Game
The VR escape room game transports players into a detailed subway station, featuring interactive puzzles, realistic environments, and intuitive mechanics for an engaging and immersive challenge.
About the Project
An immersive VR escape room game set in a detailed subway station, featuring interactive puzzles and a fear mechanic influenced by claustrophobia for a thrilling experience.
Technology Used



Project Details:
Built with Unreal Engine 5, this project combines realistic environments with intuitive VR interactions to heighten immersion. Players navigate challenging puzzles and environmental storytelling while managing tension levels. The game’s design emphasizes atmospheric visuals, sound design, and player agency, creating an engaging and emotionally impactful escape room adventure.






Pandemonia: A VR-Based Game
The VR escape room game transports players into a detailed subway station, featuring interactive puzzles, realistic environments, and intuitive mechanics for an engaging and immersive challenge.
About the Project
An immersive VR escape room game set in a detailed subway station, featuring interactive puzzles and a fear mechanic influenced by claustrophobia for a thrilling experience.
Technology Used



Project Details:
Built with Unreal Engine 5, this project combines realistic environments with intuitive VR interactions to heighten immersion. Players navigate challenging puzzles and environmental storytelling while managing tension levels. The game’s design emphasizes atmospheric visuals, sound design, and player agency, creating an engaging and emotionally impactful escape room adventure.





